LLStats - User's Manual

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In the lower right tap Run Scored to record a run crossing the plate. The app will ask whether this should be attributed to the current batter, the previous batter or whether it was a non-RBI run scored. The number of RBIs is one of the stats you will see in the report.

The first thing you'll need to do is enter the number of players on each team. If you know their names, or numbers, you can enter them in a comma separated list. If you don't want to enter the names now, you can add this information as you go along. Tap the Bat icon to change the batter's name. Tap the Ball icon to change the pitcher's name.

If you're not sure if one of the players will show up, go ahead and add him to the count. You can disable him on the Batting Roster screen.

If one of the players leaves half way through the game, you can disable him on the Batting Roster screen. This will keep the stats for the At-Bats already recorded.

If you can get the other team's batting order (names/jersey numbers) or just a count of their players, the in-game stats will be accurate when it comes to previous at-bats. If you can't get a count of their players, you can still record your own team's stats.

Once you have entered your team's names (or player count) you're ready to start the game.

At the top of the screen you can see the inning and two buttons.

The button on the left allows you to undo. You can either jump back to the beginning of the current At-Bat, or to the beginning of the previous At-Bat (which could involve rewinding to the previous half-inning).

Undoing the current At-Bat will erase all of the information about pitches thrown to the current batter. Use this when you've entered a ball or strike but the umpire call the pitch differently. You will have to manually re-enter the pitches to restore the current count or your statistics for the current pitcher will not be accurate.

Undoing to the beginning of the previous At-Bat will erase all of the information about pitches thrown to the current batter and all of the pitches thrown to the previous batter. Use this option when you've entered something which resulted in the next batter coming up, but which the umpire called differently. Examples of this include entering a third strike, a fourth ball or any kind of ball in play. You will have to manually re-enter the pitches to restore the current count or your statistics for the current pitcher will not be accurate.

The button on the right lets you start recording statistics for a new pitcher. You'll have to enter the name or jersey number for this pitcher.

This section gives you access to the Batting Roster and the Report.

Tap Batting Roster to see the list of players, a summary of their at-bats. Tap the row to add or remove the player from the batting order. When a player leaves early or arrives late, use the Batting Roster screen to add/remove players from the batting order.

Tap View Report to generate a text-based summary of all the stats collected. Select All and Copy to save the information in your favorite app, or tap the Email button to send the information to yourself for later processing.

The format of the report includes a summary for each pitcher and batter.

This section gives you information about the current At Bat.

There is a row for a summary of the current pitcher's statistics, including Strikeouts, Base on Balls, and Pitch Count. Tap on the ball icon or the pitcher's name to change the pitcher's name. This allows you to name the players as you go along rather than all up front on the Start Game screen.

There is a row for the current batter's statistics, including the count and their in game performance such as "1 for 2". Tap on the bat icon or the batter's name to change the hitter's name. This allows you to name the players as you go along rather than all up front on the Start Game screen.

This section is where you'll enter the result of every pitch. Hopefully this is self-explanatory.

One thing to note: In the section below you mark the result of balls in play. Choosing an option in the Ball In Play section records a strike in favor of the pitcher, since for the batter to put the ball in play the pitch is presumed to be a strike. You do not need to record a strike and then record the result of the swing.

When you've recorded 4 balls or 3 strikes, the app will automatically advance to the next batter, switching to the next half inning if necessary. If at any time you've recorded the pitch differently from the umpire, you can use the Undo button in the top left of the screen.

This section is where you record the result of a ball in play. Tap the location of where the ball was hit to see a popup. Choose from the pop up whether the outcome was a hit, an error or an out. There is a simple way to add a note that one of your players made a good defensive play also.

The plus-button in the top left of this section allows you to enter a free-form text note that is embedded in the account of this inning. Use this to record your thoughts in the moment. This note will appear in the report.

In the lower left tap Runner Out to record an out that happens on the base paths. For example, if a batter hits the ball to the center fielder and tries for 2nd base, you would tap 8, choose Hit, then tap Runner Out. This would give the batter credit for the hit and an out would be added to the total number of outs in the inning.

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